Overboard

2019+

Game Design, 3D Modeling, Programming

What I Learned

Designing interactions for VR, low poly modeling and animation in Blender, environment design, procedural generation, coding complex AI behavior, and releasing a game on Steam.

Description

Overboard is a ridiculous VR game about fighting bloodthirsty and increasingly deadly sharks using makeshift weapons. Elevate the battle from the open ocean to the skies, and even into space! The sharks will stop at nothing to devour a tasty human. Get it on Steam


Other Projects


Swipe and Shoot

2018

Game Design, 3D Modeling, Level Design, Programming

Poly

2018

Game Design, Programming, and Art

Astrominer

2018

Game Design, Programming, and Art

Bycatch

2018

Game Design, Coding, and Art

Swipe and Shoot Classic

2014-2015

Game Design, 3D Modeling, Level Design

Flickship

2016

Game Design, Programming, and Art

Space Exploration Game

2016-2017

Game Design, Programming, and Art

Space Swing

2017

Game Design, Art, Programming